A short, ready‑to‑use task or game that gives students practice with one or more component skills. These are “take‑and‑bake” resources intended for occasional use rather than repeated implementation.
During this activity, students brainstorm what they know about a given topic. After engaging with text, they revisit their brainstorm and identify words, ideas, etc. that were used in the text.
In this activity students will identify cause and effect relationships throughout a read aloud. This activity can be modified so students are only engaging with oral text responding through discussion.
This activity engages students in evaluating authors’ purpose. Students sort passages into three categories of author’s purpose: persuade, inform, and entertain.